Long overdue sequel video, right?
Super Mario Bros. on the NES has a few glitch levels that are mixed with actual levels that can be accessed only through layout ID modification or Game Genie. Here is the second and final part of results. Other codes alongside the level codes were used for proper navigation through the levels.
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Codes used:
XPZOOI, ELZOOS and KIZOOI:
Codes necessary to play the levels showcased throughout this video.
AEPLLG:
Code used in order to jump infinitely.
GIIIVY:
Code used in the order to walk through walls.
TWITTER THAT I SOMEWHAT USE:
Thanks for watching!
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